RealmsOfHonour issueshttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues2021-03-10T23:31:13Zhttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/461Add ability to edit past chat messages2021-03-10T23:31:13ZMilan ŠťastnýAdd ability to edit past chat messageshttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/460Custom Quests2021-03-10T20:07:32ZMilan ŠťastnýCustom QuestsAdd the ability for players to create custom quests
Everybody should be able to create a custom quest with the monetary reward.
## Types of quests
- Gather(materials/items)
- Kill (Monster, boss, PK?)
## Usability
- Player needs t...Add the ability for players to create custom quests
Everybody should be able to create a custom quest with the monetary reward.
## Types of quests
- Gather(materials/items)
- Kill (Monster, boss, PK?)
## Usability
- Player needs to be able to change the amount(both requested and reward)
- Can be limited to party/clan/alliancehttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/407To-do list2021-01-19T16:33:35ZMilan ŠťastnýTo-do listMilan ŠťastnýMilan Šťastnýhttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/405Add GetHash function to CPP structs(to be able to use them in set)2021-01-19T16:33:35ZMilan ŠťastnýAdd GetHash function to CPP structs(to be able to use them in set)Milan ŠťastnýMilan Šťastnýhttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/401Fight summary after boss/pvp fight2021-01-19T16:33:35ZMilan ŠťastnýFight summary after boss/pvp fightMilan ŠťastnýMilan Šťastnýhttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/358Change mouse cursor based on what is under it2020-12-25T17:50:45ZMilan ŠťastnýChange mouse cursor based on what is under ithttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/296Add roads with faster max walk speed2019-05-26T07:07:52ZMilan ŠťastnýAdd roads with faster max walk speed* Path points should be nav invokers to promote walking on paths
* Paths give you buff for higher walk speed
* All quest invokers should be heading for the road range to make player walk on the road to get to the location
* Player should...* Path points should be nav invokers to promote walking on paths
* Paths give you buff for higher walk speed
* All quest invokers should be heading for the road range to make player walk on the road to get to the location
* Player should always be in range of a path invoker so he can get to the path
* Nav mesh modifiers on the edges of the path to limit exiting/entering the path by monsters1.0Milan ŠťastnýMilan Šťastnýhttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/259Offline messaging2019-05-07T21:38:48ZMilan ŠťastnýOffline messaginghttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/150Customize Editor Splash screen2020-03-11T20:39:37ZMilan ŠťastnýCustomize Editor Splash screen1.0https://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/144Display if in range of party/clan member for XP share2019-04-11T12:28:00ZMilan ŠťastnýDisplay if in range of party/clan member for XP share2.0https://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/143Add option to NOT share XP in party2019-04-11T12:28:08ZMilan ŠťastnýAdd option to NOT share XP in partyTBDhttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/117Add spawn and death animation to state machine2020-08-30T22:00:01ZMilan ŠťastnýAdd spawn and death animation to state machine1.0https://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/109Use anim notify states instead of poluting anim bp2020-08-30T21:59:42ZMilan ŠťastnýUse anim notify states instead of poluting anim bp1.0https://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/86Add Delay on failed login2019-04-11T12:28:19ZMilan ŠťastnýAdd Delay on failed login - [ ] Add delay
- [ ] Verify login token periodically - [ ] Add delay
- [ ] Verify login token periodically2.0https://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/75Create NPC2017-10-24T14:00:54ZMilan ŠťastnýCreate NPC0.1 First playable prototypeMilan ŠťastnýMilan Šťastnýhttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/50Ability to deselect target2017-06-14T20:27:58ZMilan ŠťastnýAbility to deselect target0.1 First playable prototypeMilan ŠťastnýMilan Šťastnýhttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/49Character death and respawn2017-10-27T17:28:12ZMilan ŠťastnýCharacter death and respawn```
[2017.06.12-18.52.18:006][953]LogScript:Warning: Accessed None trying to read property BrainComponent
PlayerCharacter_C /Game/Code/Maps/DefaultMap.DefaultMap:PersistentLevel.PlayerCharacter_C_1
Function /Game/Code/Character/AnyChar...```
[2017.06.12-18.52.18:006][953]LogScript:Warning: Accessed None trying to read property BrainComponent
PlayerCharacter_C /Game/Code/Maps/DefaultMap.DefaultMap:PersistentLevel.PlayerCharacter_C_1
Function /Game/Code/Character/AnyCharacter.AnyCharacter_C:Death:0169
[2017.06.12-18.52.18:006][953]LogScript:Warning: Script call stack:
Function /Game/Code/Character/AnyCharacter.AnyCharacter_C:ReceiveAnyDamage
Function /Game/Code/Character/AnyCharacter.AnyCharacter_C:ExecuteUbergraph_AnyCharacter
Function /Game/Code/Character/AnyCharacter.AnyCharacter_C:TakeDamage
Function /Game/Code/Character/AnyCharacter.AnyCharacter_C:Death
[2017.06.12-18.52.23:985][132]LogScript:Warning: Accessed None trying to read property SpawnVolume
PlayerCharacter_C /Game/Code/Maps/DefaultMap.DefaultMap:PersistentLevel.PlayerCharacter_C_1
Function /Game/Code/Character/AnyCharacter.AnyCharacter_C:ExecuteUbergraph_AnyCharacter:01C0
[2017.06.12-18.52.23:985][132]LogScript:Warning: Script call stack:
Function /Game/Code/Character/AnyCharacter.AnyCharacter_C:Disappear__FinishedFunc
Function /Game/Code/Character/AnyCharacter.AnyCharacter_C:ExecuteUbergraph_AnyCharacter
```0.1 First playable prototypehttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/27Add login screen2017-10-27T17:19:15ZMilan ŠťastnýAdd login screenAdd login screen to start the game with. At the beginning it can be only fake login that takes you directly to game.
Later using varest authorize to the server and load data from there(probably should have the current data in format that...Add login screen to start the game with. At the beginning it can be only fake login that takes you directly to game.
Later using varest authorize to the server and load data from there(probably should have the current data in format that is compatible with varest)0.2Milan ŠťastnýMilan Šťastnýhttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/26Rotate body to the camera location in first person camera2020-08-30T22:00:25ZMilan ŠťastnýRotate body to the camera location in first person camerahttps://www.youtube.com/watch?v=gDpTInfUeKghttps://www.youtube.com/watch?v=gDpTInfUeKg1.0Milan ŠťastnýMilan Šťastnýhttps://git.zkapal.net/acheta-games/RealmsOfHonour/-/issues/25Rotate head to the target actor2020-08-30T22:21:02ZMilan ŠťastnýRotate head to the target actorhttps://www.youtube.com/watch?v=lO31ivCC1KUhttps://www.youtube.com/watch?v=lO31ivCC1KU1.0Milan ŠťastnýMilan Šťastný