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## Fixing animations
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1. Export animation from UE4
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2. Import into blender
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1. If needed import the skeletal mesh as well
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2. Delete the original animation skeleton
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3. on animation tab select action editor and right next to it select the original animation
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3. select keyframes with alt+right click for one keyframe select, shift+right click for selection before/after the marker
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4. G to move the keyframes around
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5. Right side of the panel to copy and paste the keyframes. |