Investigate error during startup
[2019.03.02-17.27.43:609][ 0]LogCheckSubobjects: Error: BlueprintGeneratedClass /Game/Code/Character/BP_AnyCharacter.BP_AnyCharacter_C has a reference to default subobject (CapsuleComponent /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C:CollisionCylinder) of BP_AnyCharacter_C /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C.
[2019.03.02-17.27.43:609][ 0]LogCheckSubobjects: Error: BlueprintGeneratedClass /Game/Code/Character/BP_AnyCharacter.BP_AnyCharacter_C has a reference to default subobject (ArrowComponent /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C:Arrow) of BP_AnyCharacter_C /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C.
[2019.03.02-17.27.43:609][ 0]LogCheckSubobjects: Error: BlueprintGeneratedClass /Game/Code/Character/BP_AnyCharacter.BP_AnyCharacter_C has a reference to default subobject (CharacterMovementComponent /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C:CharMoveComp) of BP_AnyCharacter_C /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C.
[2019.03.02-17.27.43:609][ 0]LogCheckSubobjects: Error: BlueprintGeneratedClass /Game/Code/Character/BP_AnyCharacter.BP_AnyCharacter_C has a reference to default subobject (SkeletalMeshComponent /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C:CharacterMesh0) of BP_AnyCharacter_C /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C.
[2019.03.02-17.27.43:609][ 0]LogCheckSubobjects: CompCheck OtherReferencedSubobjects.Num() == 0 failed.
[2019.03.02-17.27.43:610][ 0]LogCheckSubobjects: Error: BlueprintGeneratedClass /Game/Code/Character/BP_AnyCharacter.BP_AnyCharacter_C has a reference to default subobject (CapsuleComponent /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C:CollisionCylinder) of BP_AnyCharacter_C /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C.
[2019.03.02-17.27.43:610][ 0]LogCheckSubobjects: Error: BlueprintGeneratedClass /Game/Code/Character/BP_AnyCharacter.BP_AnyCharacter_C has a reference to default subobject (ArrowComponent /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C:Arrow) of BP_AnyCharacter_C /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C.
[2019.03.02-17.27.43:610][ 0]LogCheckSubobjects: Error: BlueprintGeneratedClass /Game/Code/Character/BP_AnyCharacter.BP_AnyCharacter_C has a reference to default subobject (CharacterMovementComponent /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C:CharMoveComp) of BP_AnyCharacter_C /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C.
[2019.03.02-17.27.43:610][ 0]LogCheckSubobjects: Error: BlueprintGeneratedClass /Game/Code/Character/BP_AnyCharacter.BP_AnyCharacter_C has a reference to default subobject (SkeletalMeshComponent /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C:CharacterMesh0) of BP_AnyCharacter_C /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C.
[2019.03.02-17.27.43:610][ 0]LogCheckSubobjects: CompCheck OtherReferencedSubobjects.Num() == 0 failed.
[2019.03.02-17.27.43:610][ 0]LogCheckSubobjects: Error: BlueprintGeneratedClass /Game/Code/Character/BP_AnyCharacter.BP_AnyCharacter_C has a reference to default subobject (CapsuleComponent /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C:CollisionCylinder) of BP_AnyCharacter_C /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C.
[2019.03.02-17.27.43:610][ 0]LogCheckSubobjects: Error: BlueprintGeneratedClass /Game/Code/Character/BP_AnyCharacter.BP_AnyCharacter_C has a reference to default subobject (ArrowComponent /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C:Arrow) of BP_AnyCharacter_C /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C.
[2019.03.02-17.27.43:610][ 0]LogCheckSubobjects: Error: BlueprintGeneratedClass /Game/Code/Character/BP_AnyCharacter.BP_AnyCharacter_C has a reference to default subobject (CharacterMovementComponent /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C:CharMoveComp) of BP_AnyCharacter_C /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C.
[2019.03.02-17.27.43:610][ 0]LogCheckSubobjects: Error: BlueprintGeneratedClass /Game/Code/Character/BP_AnyCharacter.BP_AnyCharacter_C has a reference to default subobject (SkeletalMeshComponent /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C:CharacterMesh0) of BP_AnyCharacter_C /Game/Code/Character/BP_AnyCharacter.Default__BP_AnyCharacter_C.